#include "IndexedFace.h"

IndexedFace::IndexedFace(void)
{
}

IndexedFace::~IndexedFace(void)
{
}

void IndexedFace::setIndices(int index1, int index2, int index3){
	m_Index1=index1;
	m_Index2=index2;
	m_Index3=index3;
}

